![]() I'm torn on whether or not his revealing this before the game released was for the best. It's relatively simple on the surface, but that belies some truly interesting undercurrents Creative Director Vander Caballero based the narrative on his own childhood, specifically the relationship between him and his abusive father. You'll meet a manic-depressive Monster that will help you one minute and chase you down the next, a robot toy that comes to life, and a young girl who is leading you to your final goal. Papo & Yo is the story of Quico, a young boy in a fantasy world inspired by the favelas of Brazil. ![]() ![]() ![]() By Karl Koebke, posted on 14 August 2012 / 4,217 Views ![]()
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